chris@cwpgames.com.au

Author: chris

Early Access Update 1.22

Early Access Update 1.22 This update has many adjustments and bug fixes across the board. I was hoping to release this month after a year of being in early access but since I’ve had to do other work to make ends meet it’s had to keep up with the development all by myself. I’ve finished…
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Difficulty adjustments and Widescreen Update 1.21

Difficulty adjustments and Widescreen Update 1.21 This was originally posted on the 17th of March on Steam news This update allows ultra and super ultra widescreen support, difficulty changes makes easy and normal better for starting out and change all platform colors to better see what your rolling on. You can now change in the…
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Leaderboards and Elementals Update 1.2

Leaderboards and Elementals Update 1.2 also an overall polish. Steam Leaderboard’s, you can now challenge your friends for the best score across all levels and difficulties, there are 45 leaderboard’s in total and are included in this update earlier then expected. Now that the pickups have been fixed / replaced by the Elemental’s that gives…
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Update 1.1 Optimization and performance

It’s been just over two months since Elemgate was release into early access, unfortunately I haven’t generated enough revenue from the release to continue working on Elemgate full time going forward, so updates will take more time to complete and get released, but one way or another I will get them out to those players…
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Early Access July 8th and Updated Demo

Early Access July 8th on Steamwith an new updated demo out now that reflects all the changes over the last 6 months and a new game-play trailer and screenshots now on the store page. wow It’s been a few months of play testing and fixes, discovering problems that were not there and now they are there so…
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March Update

I’ve started to play test a new build, one that is close to an early access version I feel comfortable releasing and building a new demo off, first round of testing went well only a few minor bugs that I believe have been sorted out.I now really want to get the Steam API setup and…
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February 2022 Update

I’ve been working hard over the last month of Feb and boy has it gone fast and so a late post. I have been doing UI Improvements, adding in time bonus for all stages on easy and normal difficulties, A new pause menu has been implemented with more options like graphics, I’ve created more levels…
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January 2022 Update

Well I made the decision mid December to spread some of the end levels out between 7 and 10 and create new levels to better curve the difficulty of the game, as it ramped up too quickly when introducing the cursed element that would now be used on gates, portals, etc.. So I have been…
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Elemgate Demo on Steam

Ahead of schedule i have put together the demo of Elemgate.Even though the game is still in alpha i’m excited to get this out for people to play and enjoy. This demo will let you play though the first 3 levels / 30 stages.See if you can get gold stars on all 3 difficulties and…
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Steam page is now Live

I’ve finally got my Steam page up and buy me a coffee has also been setup, but I’m still working on getting Epic store page done and discord server needs a little more work. I am hoping to have a demo also on steam in the coming weeks before Christmas so you can share your…
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