Well it’s been nearly 5 years since I started game development after playing all types of games for the last 35+ years and I decided to develop Elemgate with no previous experience in the gaming industry, when you build something for the first time solo things take longer then expected also with COVID, zero funding…
Read more
Early Access Update 1.22 This update has many adjustments and bug fixes across the board. I was hoping to release this month after a year of being in early access but since I’ve had to do other work to make ends meet it’s had to keep up with the development all by myself. I’ve finished…
Read more
Difficulty adjustments and Widescreen Update 1.21 This was originally posted on the 17th of March on Steam news This update allows ultra and super ultra widescreen support, difficulty changes makes easy and normal better for starting out and change all platform colors to better see what your rolling on. You can now change in the…
Read more
Leaderboards and Elementals Update 1.2 also an overall polish. Steam Leaderboard’s, you can now challenge your friends for the best score across all levels and difficulties, there are 45 leaderboard’s in total and are included in this update earlier then expected. Now that the pickups have been fixed / replaced by the Elemental’s that gives…
Read more
It’s been just over two months since Elemgate was release into early access, unfortunately I haven’t generated enough revenue from the release to continue working on Elemgate full time going forward, so updates will take more time to complete and get released, but one way or another I will get them out to those players…
Read more
Early Access July 8th on Steamwith an new updated demo out now that reflects all the changes over the last 6 months and a new game-play trailer and screenshots now on the store page. wow It’s been a few months of play testing and fixes, discovering problems that were not there and now they are there so…
Read more
I’ve started to play test a new build, one that is close to an early access version I feel comfortable releasing and building a new demo off, first round of testing went well only a few minor bugs that I believe have been sorted out.I now really want to get the Steam API setup and…
Read more
I’ve been working hard over the last month of Feb and boy has it gone fast and so a late post. I have been doing UI Improvements, adding in time bonus for all stages on easy and normal difficulties, A new pause menu has been implemented with more options like graphics, I’ve created more levels…
Read more
Well I made the decision mid December to spread some of the end levels out between 7 and 10 and create new levels to better curve the difficulty of the game, as it ramped up too quickly when introducing the cursed element that would now be used on gates, portals, etc.. So I have been…
Read more
Ahead of schedule i have put together the demo of Elemgate.Even though the game is still in alpha i’m excited to get this out for people to play and enjoy. This demo will let you play though the first 3 levels / 30 stages.See if you can get gold stars on all 3 difficulties and…
Read more